在本系列中,讲师Can Erduman展示了如何为他的短片I’Artista使用Cinema 4D R23的新功能来创建面部绑定。我们将首先讨论基于混合形状的装备和基于关节的装备之间的一般区别。然后我们直接进入绑定的创建、调整和权重绘制阶段。装备完成后,我们将把它附加到一个物体上,并学习如何使用姿势库来制作动画。对于动画,我也会给你一些很好的提示。
In this introduction, you will learn about the contents of this course. The face rig comes with great features and functions. This can be difficult and overwhelming at sometimes. We will first talk about the general differences between blendshape based rigs and joint based rigs. Then we jump right into the rig creation, adjustment and weight paint phases. With the rig completed, we will attach it to a body and learn how to use the pose library to animate. For the animation, I will give you some nice tips, too. HOME – https://www.cineversity.com/vidplaylist/face_rig_tutorial